Some are lifted straight from the films, such as aiming down sights to scan and pinpoint the whereabouts of nearby hostiles, but there are others that have been introduced for the game. Rogue City bridges the gap between RoboCop 2 and 3, so RoboCop is already an established member of the Detroit Police Department and is kitted out with several abilities available from the outset. Skill points are earned by completing quests and scanning objects scattered around Detroit as you work through the story, and can be spent upgrading RoboCop’s many abilities. There's a lot of stuff that a heavy character can do, but also we have a skill tree where we unlock some skills, some of them are active, and you can use some of them to expand on the gameplay as well.” So, for example, breaching walls, throwing heavy enemies, grabbing enemies and throwing them. “But he can do other things that are cool with this character. “He cannot do stealth or crouch,” says Latocha, talking about the limitations of having a main character who’s mostly made out of titanium. As such, much of the movement and agility you see in other shooters simply isn’t in Rogue City, and you’ll need to rethink how you play an FPS when you play RoboCop for the first time.
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